Artificial Realities: Virtual as an Aesthetic Medium for Architectural Ideation
Artificial Realities: Virtual as an Aesthetic Medium for Architectural Ideation

‘Artificial Realities: Virtual as an Aesthetic Medium for Architectural Ideation’ is an associated project of Lisbon Architecture Triennale 2019. It is an exhibition coupled with a one-day symposium hosted and organized by ISTAR Information Sciences, Technology and Architecture Research Center, ISCTE-IUL in Lisbon.

The project is framed by the confrontation between rationality and efficiency related to virtual technologies applied to the architectural design process. The experience of the architectural space and the state of contemplation and delight of the architectonic exercise will have a digital materialization. 

In the last decades we have witnessed a rapidly growing virtual reality industry from a variety of fields (games, construction, education, healthcare, animation, filmmaking, art, computer science) to become key innovators in designing immersive experiences. However, virtual reality as an aesthetic medium is still something relatively new. Although the technological side of virtual reality has evolved rapidly, the aesthetic side of the medium has remained in a nascent stage. The event will explore the ways in which virtual reality technologies can enable designers to expand their creative process.

By exhibiting work and research on the topic of virtual reality by leading designers, we aim to trigger questions like “What are the aesthetic pleasures virtual reality experiences offer?” and “How do contemporary virtual reality projects explore the aesthetic potential of the medium?” “Can contemplation be rational?”  “Can the aesthetic be efficient and the immediate be mental?” It is our aim to trigger a reflection on these seemingly antagonistic concepts.

Work may be submitted in two categories: 1. Short Papers / Work-In-Progress Papers (2,000 words) for the symposium; 2. Projects for the Exhibition.