Scientific journal paper Q1
Development of an EOG-based system to control a serious game
Alberto López (López, A.); Marta Fernández (Fernández, M.); Héctor Rodríguez (Rodríguez, H.); Francisco Ferrero (Ferrero, F.); Octavian Postolache (Postolache, O.);
Journal Title
Measurement
Year
2018
Language
English
Country
United Kingdom
More Information
Web of Science®

Times Cited: 3

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Scopus

Times Cited: 6

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Abstract
Eye movements are the least affected by disabilities of the central motor system. This means that eye movements have great potential in the development of applications adapted to people with motor disabilities. This article describes the development of an electrooculography (EOG) system to control a serious computer game. The goal is to allow people with motor disabilities to play a serious game and improve control over their oculomotor systems. The developed system consists of three subsystems: a low-cost hardware device to acquire the EOG signals, methods to process them digitally, and a serious game controlled exclusively by eye movements. Fourteen able-bodied volunteers of different ages and genders tested the computer game. The evaluation of the system's interaction capacity with the computer game was based on three metrics: score obtained, number of successful interactions, and number of errors committed.
Acknowledgements
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Keywords
Electrooculography (EOG),Disabled people,Machine learning,Serious games,Wavelet transform
  • Electrical Engineering, Electronic Engineering, Information Engineering - Engineering and Technology
  • Mechanical Engineering - Engineering and Technology
  • Medical Engineering - Engineering and Technology
Funding Records
Funding Reference Funding Entity
UID/EEA/50008/2013 Fundação para a Ciência e a Tecnologia