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A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Oliveira, M.J. (2024). FROM BIOMIMICRY TO ARCHITECTURE: THE FUTURE OF RESPONSIVE SHADING. Advanced Functional Materials & Biomaterials & Biodevices.
Exportar Referência (IEEE)
M. J. Oliveira,  "FROM BIOMIMICRY TO ARCHITECTURE: THE FUTURE OF RESPONSIVE SHADING", in Advanced Functional Materials & Biomaterials & Biodevices, London, 2024
Exportar BibTeX
@misc{oliveira2024_1764946616464,
	author = "Oliveira, M.J.",
	title = "FROM BIOMIMICRY TO ARCHITECTURE: THE FUTURE OF RESPONSIVE SHADING",
	year = "2024",
	howpublished = "Digital",
	url = "https://crgconferences.com/biomaterials/"
}
Exportar RIS
TY  - CPAPER
TI  - FROM BIOMIMICRY TO ARCHITECTURE: THE FUTURE OF RESPONSIVE SHADING
T2  - Advanced Functional Materials & Biomaterials & Biodevices
AU  - Oliveira, M.J.
PY  - 2024
CY  - London
UR  - https://crgconferences.com/biomaterials/
AB  - Architecture has evolved with industrial and material advancements, climatic constraints,
new technological capacities, societal changes, and cultural premises. Biomimetic processes have proven
effective in addressing various problems, including diseases and material challenges. While we possess
the knowledge to solve current challenges, building interdisciplinary bridges remains essential.
One major challenge in transdisciplinary teams is the lexicon. Biomimetics, already sharing terminology
with fields like engineering and medicine, could enhance architectural responsiveness and interaction if
integrated into architecture schools and practices.
The aim is to develop a problem-based methodology, the Bioshading System Design Methodology
(BSDM), using natural events as models to create performative and design solutions for responsive
shading systems.
BSDM operates through a circular relationship among three domains: Architecture, Nature,
and Artifact. Each domain represents a stage in the design process. The “Architecture” domain involves
defining the architectural challenge; the “Nature” domain involves abstracting natural elements to create
the Biomeme, which supports the shading system design concept; and the “Artifact” domain involves
emulating this concept to develop the architectural design solution.
While the final prototype is crucial, the richness of information and experience gained during
the BSDM process is key to its success. BSDM users will be capable of observing, analyzing, reconfiguring,
and improving their shading solutions in ways that would not have been possible without this
methodology.
BSDM integrates Architecture, Biology, and Digital Tools to create efficient, environmentally
responsive shading systems. The most significant contribution is the dissolution of disciplinary
boundaries, fostering robust connections among these fields. This transdisciplinary approach enables
the creation of a common lexicon and the development of the Biomeme—an inspirational, human-made
biological concept that provides the fundamental characteristics for the shading system.
ER  -