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A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Gaspar, M. & Postolache, O. (2024). Mobile Xamarin app adaptive to mixed reality serious game for smart physical and cognitive rehabilitation. In 2024 International Symposium on Sensing and Instrumentation in 5G and IoT Era (ISSI). Lagoa, Portugal: IEEE.
Exportar Referência (IEEE)
M. G. Gaspar and O. A. Postolache,  "Mobile Xamarin app adaptive to mixed reality serious game for smart physical and cognitive rehabilitation", in 2024 Int. Symp. on Sensing and Instrumentation in 5G and IoT Era (ISSI), Lagoa, Portugal, IEEE, 2024
Exportar BibTeX
@inproceedings{gaspar2024_1782658151228,
	author = "Gaspar, M. and Postolache, O.",
	title = "Mobile Xamarin app adaptive to mixed reality serious game for smart physical and cognitive rehabilitation",
	booktitle = "2024 International Symposium on Sensing and Instrumentation in 5G and IoT Era (ISSI)",
	year = "2024",
	editor = "",
	volume = "",
	number = "",
	series = "",
	doi = "10.1109/ISSI63632.2024.10720478",
	publisher = "IEEE",
	address = "Lagoa, Portugal",
	organization = "",
	url = "https://ieeexplore.ieee.org/document/10720478"
}
Exportar RIS
TY  - CPAPER
TI  - Mobile Xamarin app adaptive to mixed reality serious game for smart physical and cognitive rehabilitation
T2  - 2024 International Symposium on Sensing and Instrumentation in 5G and IoT Era (ISSI)
AU  - Gaspar, M.
AU  - Postolache, O.
PY  - 2024
DO  - 10.1109/ISSI63632.2024.10720478
CY  - Lagoa, Portugal
UR  - https://ieeexplore.ieee.org/document/10720478
AB  - In this paper, we present a Mobile Health APP that supports a set of Augmented and Virtual reality serious games. This APP has been specifically developed for the Physiotherapists to assure a better evaluation of the patients during the smart physical rehabilitation sessions through parameters that are used for health professional to extract information about rehabilitation process outcomes. The main purpose of this article it is to expose the results obtained in the tests realized with 6 volunteers between 25 and 60 years to englobe the physiotherapists ages treating and analyzing the metrics defined for these experiments: usability, accessibility, time to finish each step and error rate calculation.
ER  -