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A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Pascoal, R. & Galego, N. (2021). A prototype proposal for mobile pervasive augmented reality systems: improving the quality of experience in outdoor sports environments. In Luís Loures, Julian Aliseda e Rui Castanho (Ed.), Sustainable Development, Landscape Planning and Territorial Governance - Book of abstracts. Portalegre: Instituto Politécnico de Portalegre .
Exportar Referência (IEEE)
R. M. Pascoal and G. Nuno,  "A prototype proposal for mobile pervasive augmented reality systems: improving the quality of experience in outdoor sports environments", in Sustainable Development, Landscape Planning and Territorial Governance - Book of abstracts, Luís Loures, Julian Aliseda e Rui Castanho, Ed., Portalegre, Instituto Politécnico de Portalegre , 2021
Exportar BibTeX
@inproceedings{pascoal2021_1764926845272,
	author = "Pascoal, R. and Galego, N.",
	title = "A prototype proposal for mobile pervasive augmented reality systems: improving the quality of experience in outdoor sports environments",
	booktitle = "Sustainable Development, Landscape Planning and Territorial Governance - Book of abstracts",
	year = "2021",
	editor = "Luís Loures, Julian Aliseda e Rui Castanho",
	volume = "",
	number = "",
	series = "",
	publisher = "Instituto Politécnico de Portalegre ",
	address = "Portalegre",
	organization = ""
}
Exportar RIS
TY  - CPAPER
TI  - A prototype proposal for mobile pervasive augmented reality systems: improving the quality of experience in outdoor sports environments
T2  - Sustainable Development, Landscape Planning and Territorial Governance - Book of abstracts
AU  - Pascoal, R.
AU  - Galego, N.
PY  - 2021
CY  - Portalegre
AB  - This work describes the deployment of the mobile pervasive augmented reality system for outdoor sports environments. This prototype relies on heuristics that combine user preference indicators of technology adoption, sensing criteria, and volume of information criteria to provide real-time adaptation of the display without information overload, resulting in a better Quality of Experience for the end-user. Experiments show the performance evaluation for technology adoption in outdoor sporting environments, with real-time adaptation based on a developed algorithm. The findings show what and how much information must show to avoid information overload.
ER  -