Exportar Publicação
A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.
Costa, C. (2025). Gamification in Lisbon Tourism: Enhancing Visitor Engagement Through Interactive Experiences. OAE – Organizational Architect and Engineer Journal.
C. M. Costa, "Gamification in Lisbon Tourism: Enhancing Visitor Engagement Through Interactive Experiences", in OAE – Organizational Architect and Engineer Journal, 2025
TY - GEN TI - Gamification in Lisbon Tourism: Enhancing Visitor Engagement Through Interactive Experiences T2 - OAE – Organizational Architect and Engineer Journal AU - Costa, C. PY - 2025 SN - 2182-648X DO - 10.21428/b3658bca.21946537 AB - This study investigates the integration of gamification strategies into Lisbon's tourism sector to enhance visitor engagement, experience, and satisfaction. Lisbon can strengthen its position as an innovative and dynamic destination by incorporating game design elements- including challenges, rewards, storytelling, and progression systems into tourist activities. The research examines current trends, analyzes international best practices, proposes gamified experiences tailored to Lisbon's unique cultural assets, and evaluates this approach's potential benefits and implementation challenges. ER -
English