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Coelho, Franz & Abreu, A. M. (2025). Designing Immersive Healing: Exploring Extended Reality Game-Based Intervention Elements for Mental Health. In 2025 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH).
C. Franz and A. M. Nelas, "Designing Immersive Healing: Exploring Extended Reality Game-Based Intervention Elements for Mental Health", in 2025 IEEE 11th Int. Conf. on Serious Games and Applications for Health (SeGAH). , 2025
@inproceedings{franz2025_1777914718474,
author = "Coelho, Franz and Abreu, A. M.",
title = "Designing Immersive Healing: Exploring Extended Reality Game-Based Intervention Elements for Mental Health",
booktitle = "2025 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH). ",
year = "2025",
editor = "",
volume = "",
number = "",
series = "",
doi = "10.1109/SeGAH65397.2025.11168435",
publisher = "",
address = "",
organization = ""
}
TY - CPAPER TI - Designing Immersive Healing: Exploring Extended Reality Game-Based Intervention Elements for Mental Health T2 - 2025 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH). AU - Coelho, Franz AU - Abreu, A. M. PY - 2025 DO - 10.1109/SeGAH65397.2025.11168435 ER -
English