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Lopes, S. L., Ferreira, A., Stillwell, D., Stefanut, T., Costescu, C., David, C....Fernández, M. (2026). ReStroop on time: A serious game to explore inhibitory control and physiological correlates in neurodivergent children. Applied Cognitive Psychology, 40(5). https://doi.org/10.1002/acp.70265
S. L. Lopes et al., "ReStroop on time: A serious game to explore inhibitory control and physiological correlates in neurodivergent children", in Applied Cognitive Psychology, vol. 40, no. 5, 2026
@article{lopes2026_1790067475384,
author = "Lopes, S. L. and Ferreira, A. and Stillwell, D. and Stefanut, T. and Costescu, C. and David, C. and Campos, J. and Brito, J. and Vera, L. and Herrera, G. and Cozma, L. and Pérez‐Fuster, P. and Roșan, A. and Ferreira, P. and Heldal, I. and Thill, S. and Martinho, C. and Belbute, M. and Fernández, M.",
title = "ReStroop on time: A serious game to explore inhibitory control and physiological correlates in neurodivergent children",
journal = "Applied Cognitive Psychology",
year = "2026",
volume = "40",
number = "5",
doi = "10.1002/acp.70265",
url = "https://onlinelibrary.wiley.com/journal/10990720"
}
TY - JOUR TI - ReStroop on time: A serious game to explore inhibitory control and physiological correlates in neurodivergent children T2 - Applied Cognitive Psychology VL - 40 IS - 5 AU - Lopes, S. L. AU - Ferreira, A. AU - Stillwell, D. AU - Stefanut, T. AU - Costescu, C. AU - David, C. AU - Campos, J. AU - Brito, J. AU - Vera, L. AU - Herrera, G. AU - Cozma, L. AU - Pérez‐Fuster, P. AU - Roșan, A. AU - Ferreira, P. AU - Heldal, I. AU - Thill, S. AU - Martinho, C. AU - Belbute, M. AU - Fernández, M. PY - 2026 SN - 0888-4080 DO - 10.1002/acp.70265 UR - https://onlinelibrary.wiley.com/journal/10990720 AB - This study advances multidisciplinary contributions to understanding inhibitory control in children with neurodevelopmental disorders. A serious game was developed to provide cognitive and behavioral characterization in educational contexts. Study 1 provides guidelines on best practices for serious game design in applied cognition and neurodevelopmental support. Study 2 examined the game's feasibility for measuring inhibitory control and its concurrent psychometric links to behavioral and emotional functioning. Results suggest suitability for schools, though psychometric evaluation is required. Study 3 implemented an exploratory twenty-session design, using heart rate variability to examine physiological correlates, which showed that higher sympathetic activation and stress relate to lower performance. Collectively, these data advance applied cognition by specifying how gamified tasks can be tailored to the functional developmental levels of neurodevelopmental children. By utilizing personalized, data-driven pathways, this game provides educators a viable tool for cognitive screening, supporting practical classroom observation for students with ADHD and co-occurring disorders. ER -
English