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Matos, M. C. P. & Ferreira, M. A. M. (2005). Select and accept. In Blair, S, Chakraborty, U., Chen, S. H., Cheng, H. D., Chiu, D. K. Y., Das, S., Denker, G., Duro, R., Romay, M. G., Hung, D., and Kerre, E. E. (Ed.), 8th Joint Conference on Information Sciences 2005 (JCIS 2005). (pp. 532-534). Salt Lake City, Utah, USA: Joint Conference on Information Sciences.
M. C. Matos and M. A. Ferreira, "Select and accept", in 8th Joint Conf. on Information Sciences 2005 (JCIS 2005), Blair, S, Chakraborty, U., Chen, S. H., Cheng, H. D., Chiu, D. K. Y., Das, S., Denker, G., Duro, R., Romay, M. G., Hung, D., and Kerre, E. E., Ed., Salt Lake City, Utah, USA, Joint Conference on Information Sciences, 2005, vol. 1, pp. 532-534
@inproceedings{matos2005_1730765757470, author = "Matos, M. C. P. and Ferreira, M. A. M.", title = "Select and accept", booktitle = "8th Joint Conference on Information Sciences 2005 (JCIS 2005)", year = "2005", editor = "Blair, S, Chakraborty, U., Chen, S. H., Cheng, H. D., Chiu, D. K. Y., Das, S., Denker, G., Duro, R., Romay, M. G., Hung, D., and Kerre, E. E.", volume = "1", number = "", series = "", pages = "532-534", publisher = "Joint Conference on Information Sciences", address = "Salt Lake City, Utah, USA", organization = "Duke, Univ.; Utah State University; San Jose State University; Harbin Inst. Technol", url = "https://www.proceedings.com/03048.html" }
TY - CPAPER TI - Select and accept T2 - 8th Joint Conference on Information Sciences 2005 (JCIS 2005) VL - 1 AU - Matos, M. C. P. AU - Ferreira, M. A. M. PY - 2005 SP - 532-534 CY - Salt Lake City, Utah, USA UR - https://www.proceedings.com/03048.html AB - The aim of this paper is to present how to solve the problem of selecting a candidate up to his or her acceptance trough game theory. The originality this paper proposes is how this problem will be approached. It will be treated as a single game which is made up of two parts, going as far as to state that the payoffs in the first part of the game will be the mediators of the second part of the game. In order to represent the problem described above, a new form of game representation will be used – code form – consisting of a table which contains all of the information, without any suppression or “adulteration” with regards to the game ER -