Exportar Publicação

A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Matos, M. C. P.  & Ferreira, M. A. M. (2015). Why a new representation model for games: the code form. Applied Mathematical Sciences. 9 (26), 1273-1280
Exportar Referência (IEEE)
M. C. Matos and M. A. Ferreira,  "Why a new representation model for games: the code form", in Applied Mathematical Sciences, vol. 9, no. 26, pp. 1273-1280, 2015
Exportar BibTeX
@article{matos2015_1714790451352,
	author = "Matos, M. C. P.  and Ferreira, M. A. M.",
	title = "Why a new representation model for games: the code form",
	journal = "Applied Mathematical Sciences",
	year = "2015",
	volume = "9",
	number = "26",
	doi = "10.12988/ams.2015.5110",
	pages = "1273-1280",
	url = "http://dx.doi.org/10.12988/ams.2015.5110"
}
Exportar RIS
TY  - JOUR
TI  - Why a new representation model for games: the code form
T2  - Applied Mathematical Sciences
VL  - 9
IS  - 26
AU  - Matos, M. C. P. 
AU  - Ferreira, M. A. M.
PY  - 2015
SP  - 1273-1280
SN  - 1312-885X
DO  - 10.12988/ams.2015.5110
UR  - http://dx.doi.org/10.12988/ams.2015.5110
AB  - The aim of this work is to present a representation model of games which will establish the characteristics of each game with complete rigour. This model is presented emphasizing applications of theory, as much or more than the theory itself due to thinking, on the one hand, that applications help understand theory, and on the other, that applications illustrate the process of model building. Thus, this model is intended to illustrate the full rigour games both in terms of information, and in terms of real time structure of the games
ER  -