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Export Reference (APA)
Dias, J., Nande, P., Barata, N. & Correia, A. (2006). O.G.R.E.: Open Gestures Recognition Engine, a platform for gesture-based communication and interaction. In Sylvie Gibet, Nicolas Courty, Jean-François Kamp (Ed.), GW 2005: Gesture in human-computer interaction and simulation, Conference proceedings. (pp. 129-132). Berlin: Springer.
Export Reference (IEEE)
J. M. Dias et al.,  "O.G.R.E.: Open Gestures Recognition Engine, a platform for gesture-based communication and interaction", in GW 2005: Gesture in human-computer interaction and simulation, Conf. proceedings, Sylvie Gibet, Nicolas Courty, Jean-François Kamp, Ed., Berlin, Springer, 2006, vol. 3881, pp. 129-132
Export BibTeX
@inproceedings{dias2006_1716167629567,
	author = "Dias, J. and Nande, P. and Barata, N. and Correia, A.",
	title = "O.G.R.E.: Open Gestures Recognition Engine, a platform for gesture-based communication and interaction",
	booktitle = "GW 2005: Gesture in human-computer interaction and simulation, Conference proceedings",
	year = "2006",
	editor = "Sylvie Gibet, Nicolas Courty, Jean-François Kamp",
	volume = "3881",
	number = "",
	series = "",
	doi = "10.1007/11678816_15",
	pages = "129-132",
	publisher = "Springer",
	address = "Berlin",
	organization = "",
	url = "https://link.springer.com/chapter/10.1007%2F11678816_15"
}
Export RIS
TY  - CPAPER
TI  - O.G.R.E.: Open Gestures Recognition Engine, a platform for gesture-based communication and interaction
T2  - GW 2005: Gesture in human-computer interaction and simulation, Conference proceedings
VL  - 3881
AU  - Dias, J.
AU  - Nande, P.
AU  - Barata, N.
AU  - Correia, A.
PY  - 2006
SP  - 129-132
DO  - 10.1007/11678816_15
CY  - Berlin
UR  - https://link.springer.com/chapter/10.1007%2F11678816_15
AB  - In this paper we describe O.G.R.E – Open Gestures Recognition Engine, a general purpose real time hand gesture recognition engine based on Computer Vision, able to support gesture-based communication as a modality of Human-Computer Interaction. The engine recognizes essentially, static poses of a single hand and, hand trajectory paths in simple geometrical shapes.

in Human-Computer Interaction and Simulation, 6th International Gesture Workshop, GW 2005, Ile de Berder, France, May 18-20, 2005, Revised Selected Papers, Sylvie Gibet, Nicolas Courty, Jean-Francois Kamp (Eds.), Series: Lecture Notes in Computer Science, Subseries: Lecture Notes in Artificial Intelligence, Vol. 3881, XIII. (pp. 129-132). Berlin: Springer. 

ER  -