Exportar Publicação

A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Dias, J., Gibet, S., Wanderley, M. & Bastos, R. (2009). Gesture-Based Human-Computer Interaction and Simulation - 7th International Gesture Workshop, GW 2007, Lisbon, Portugal, 2007, Revised Selected Papers. Berlim. Springer.
Exportar Referência (IEEE)
J. M. Dias et al.,  Gesture-Based Human-Computer Interaction and Simulation - 7th Int. Gesture Workshop, GW 2007, Lisbon, Portugal, 2007, Revised Selected Papers, Lecture Notes in Computer Science ed., Berlim, Springer, 2009
Exportar BibTeX
@book{dias2009_1732205114418,
	author = "Dias, J. and Gibet, S. and Wanderley, M. and Bastos, R.",
	title = "",
	year = "2009",
	editor = "",
	volume = "5085",
	number = "",
	series = "",
	edition = "Lecture Notes in Computer Science",
	doi = "10.1007/978-3-540-92865-2",
	publisher = "Springer",
	address = "Berlim",
	url = "https://link.springer.com/book/10.1007%2F978-3-540-92865-2"
}
Exportar RIS
TY  - EDBOOK
TI  - Gesture-Based Human-Computer Interaction and Simulation - 7th International Gesture Workshop, GW 2007, Lisbon, Portugal, 2007, Revised Selected Papers
VL  - 5085
AU  - Dias, J.
AU  - Gibet, S.
AU  - Wanderley, M.
AU  - Bastos, R.
PY  - 2009
DO  - 10.1007/978-3-540-92865-2
CY  - Berlim
UR  - https://link.springer.com/book/10.1007%2F978-3-540-92865-2
AB  - This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Gesture-Based Human-Computer Interaction and Simulation, GW 2007, held in Lisbon, Portugal, in May 2007.

The 31 revised papers presented were carefully selected from 53 submissions. The papers are organized in topical sections on analysis and synthesis of gesture; theoretical aspects of gestural communication and interaction; vision-based gesture recognition; sign language processing; gesturing with tangible interfaces and in virtual and augmented reality; gesture for music and performing arts; gesture for therapy and rehabilitation; and gesture in Mobile computing and usability studies.
ER  -