Exportar Publicação

A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Eloy, S., André, P., Resende, R. & Dias, J. (2016). See architecture through digital technologies . In ACHI 2017 : The Tenth International Conference on Advances in Computer-Human Interactions, Conference proceedings. (pp. 23-23). Amsterdam: IARIA.
Exportar Referência (IEEE)
S. E. Rodrigues et al.,  "See architecture through digital technologies ", in ACHI 2017 : The 10th Int. Conf. on Advances in Computer-Human Interactions, Conf. proceedings, Amsterdam, IARIA, 2016, pp. 23-23
Exportar BibTeX
@inproceedings{rodrigues2016_1734975827296,
	author = "Eloy, S. and André, P. and Resende, R. and Dias, J.",
	title = "See architecture through digital technologies ",
	booktitle = "ACHI 2017 : The Tenth International Conference on Advances in Computer-Human Interactions, Conference proceedings",
	year = "2016",
	editor = "",
	volume = "",
	number = "",
	series = "",
	pages = "23-23",
	publisher = "IARIA",
	address = "Amsterdam",
	organization = "",
	url = "http://www.create.humanities.uva.nl/wp-content/uploads/2016/10/Programmaboekje_conference_def.pdf"
}
Exportar RIS
TY  - CPAPER
TI  - See architecture through digital technologies 
T2  - ACHI 2017 : The Tenth International Conference on Advances in Computer-Human Interactions, Conference proceedings
AU  - Eloy, S.
AU  - André, P.
AU  - Resende, R.
AU  - Dias, J.
PY  - 2016
SP  - 23-23
CY  - Amsterdam
UR  - http://www.create.humanities.uva.nl/wp-content/uploads/2016/10/Programmaboekje_conference_def.pdf
AB  - Our presentation will focus on the research we have developed for the last years regarding the use of digital technologies, namely Augmented Reality (AR), Virtual Reality (VR) and 3D video-mapping to explore architecture contents through several perspectives.  
The goal of this research is to combine knowledge from several disciplines, including History of Architecture and the City, Building Construction Technologies, Architecture in the broadest sense, Information and Communication Technologies (with an emphasis on Computer Graphics) in the development of a common base of information on the architecture of cities. In general, the main goals of our research are: i) to research in collaboration with IT developers to create real implementations for the city; ii) to enhance collaboration between education architecture and multimedia students through the use and development of new technologies and processes; iii) to create an information system that allows access to digital information useful for the understanding of the built and urban areas. This collaboration allows research done within the architecture course on Cultural Heritage to be immediately used to create digital tools that support and enhance through the visualization of the contents by new methods. 
Both AR and VR tools have been developed by our team and then used to enhance a better understanding of architecture, namely the cultural heritage, to students and the broad public. All these technologies have been combined in exhibitions on cultural heritage such as the last one about the School of Chicago (http://istar.iscte-iul.pt/index.php/CAEC#chicago). This exhibition focused on the deployment of paradigmatic skyscrapers in Chicago, allowing multiple radiographic looks (urban morphology, building constructions, layouts and envelopes, equipment and materials), only through the use of digital technologies (immersive VR, AR and 3D video-mapping) that allowed us to observe this reality in innovative ways. 


ER  -