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A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Dias, J., Pedro, S. & Bastos, R. (2003). Gesturing with Tangible Interfaces for Mixed Reality. In Antonio Camurri, Gualtiero Volpe (Ed.), Proc Gesture Workshop 2003, The 5th International Workshop on Gesture and Sign Language based Human-Computer Interaction, Genova, Italy. Genova: InfoMus Lab.
Exportar Referência (IEEE)
J. M. Dias et al.,  "Gesturing with Tangible Interfaces for Mixed Reality", in Proc Gesture Workshop 2003, The 5th Int. Workshop on Gesture and Sign Language based Human-Computer Interaction, Genova, Italy, Antonio Camurri, Gualtiero Volpe, Ed., Genova, InfoMus Lab, 2003
Exportar BibTeX
@inproceedings{dias2003_1716189607372,
	author = "Dias, J. and Pedro, S. and Bastos, R.",
	title = "Gesturing with Tangible Interfaces for Mixed Reality",
	booktitle = "Proc Gesture Workshop 2003, The 5th International Workshop on Gesture and Sign Language based Human-Computer Interaction, Genova, Italy",
	year = "2003",
	editor = "Antonio Camurri, Gualtiero Volpe",
	volume = "",
	number = "",
	series = "",
	publisher = "InfoMus Lab",
	address = "Genova",
	organization = "",
	url = "http://www.infomus.org/Events/GW2003/Doc/Call.pdf"
}
Exportar RIS
TY  - CPAPER
TI  - Gesturing with Tangible Interfaces for Mixed Reality
T2  - Proc Gesture Workshop 2003, The 5th International Workshop on Gesture and Sign Language based Human-Computer Interaction, Genova, Italy
AU  - Dias, J.
AU  - Pedro, S.
AU  - Bastos, R.
PY  - 2003
CY  - Genova
UR  - http://www.infomus.org/Events/GW2003/Doc/Call.pdf
AB  - This work reports a Tangible Mixed Reality system that can be applied to interactive visualization scenarios in diverse human-assisted operations, 
such as in training, troubleshooting, and maintenance tasks of real equipments, 
or in product design scenarios in various sectors: Architecture, Automotive or 
Aerospace. With the system, the user is able to intuitively interact with an augmented version of real equipment, in normal working settings, where she can 
observe 3D virtual objects (in the VRML 97 format) registered to the real ones. 
Totally sensor-less Tangible Interfaces (Paddle and Magic Ring), are used to 
aid interaction and visualization tasks in the mixed environment. By means of 
Tangible Interfaces gesturing recognition, it is possible to activate menus, 
browse and choose menu items or pick, move, rotate, and scale 3D virtual objects, within the user’s real working area or transport the user from Augmented 
Reality to a fully Virtual Environment and back.
ER  -