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A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Dias, J., Monteiro, L., Pedro, S., Silvestre, R., Bastos, R. & Diniz, N. (2002). Tangible Interaction for Conceptual Architectural Design. In Billinghurst, Mark., Katō, Hirokazu  (Ed.), Proc ART02, “The First IEEE International Augmented Reality Toolkit Workshop”, Darmstadt, Alemanha. Darmstad: IEEE.
Exportar Referência (IEEE)
J. M. Dias et al.,  "Tangible Interaction for Conceptual Architectural Design", in Proc ART02, “The 1st IEEE Int. Augmented Reality Toolkit Workshop”, Darmstadt, Alemanha, Billinghurst, Mark., Katō, Hirokazu , Ed., Darmstad, IEEE, 2002
Exportar BibTeX
@inproceedings{dias2002_1721644712999,
	author = "Dias, J. and Monteiro, L. and Pedro, S. and Silvestre, R. and Bastos, R. and Diniz, N.",
	title = "Tangible Interaction for Conceptual Architectural Design",
	booktitle = "Proc ART02, “The First IEEE International Augmented Reality Toolkit Workshop”, Darmstadt, Alemanha",
	year = "2002",
	editor = "Billinghurst, Mark., Katō, Hirokazu ",
	volume = "",
	number = "",
	series = "",
	doi = "10.1109/ART.2002.1106930",
	publisher = "IEEE",
	address = "Darmstad",
	organization = " Fraunhofer-Institut für Graphische Datenverarbeitung IGD",
	url = "https://ieeexplore.ieee.org/xpl/conhome/8173/proceeding"
}
Exportar RIS
TY  - CPAPER
TI  - Tangible Interaction for Conceptual Architectural Design
T2  - Proc ART02, “The First IEEE International Augmented Reality Toolkit Workshop”, Darmstadt, Alemanha
AU  - Dias, J.
AU  - Monteiro, L.
AU  - Pedro, S.
AU  - Silvestre, R.
AU  - Bastos, R.
AU  - Diniz, N.
PY  - 2002
DO  - 10.1109/ART.2002.1106930
CY  - Darmstad
UR  - https://ieeexplore.ieee.org/xpl/conhome/8173/proceeding
AB  - This work reports and experiments a tangible mixed
Reality system for Architectural Design usage scenarios, 
such as Conceptual Design, Client Brief, or Architectural
Design Education. The system provides the means for
the architect to intuitively interact with an augmented reality
version of a real scale model, in normal working settings, 
where he can observe 3D virtual objects registered to the 
real ones. intuitive tangible interfaces, implemented with 
paddles, are used to aid design and editing tasks in /he 
mixed environment. By means of paddle gesturing
recognition, it is possible to activate a menu, browse and choose menu options or pick, move rotate and scale 3D virtual objects, within the scale model working area. To 
transport the user from Augmented  Reality to Virtual Environment (supporting real-time scene 
navigation, while in VR mode) and back, paddle 
gesturing recognition is also used. Complex 
architectural designs, described in the VRML 97 data
format can be imported into our system. which provides 
o platform for testing new design concepts while 
seamlessly transporting the Architect in a truly Mixed Reality Environment: from Reality (RE) to Augmented Reality (AR)and then through Augmented Virtuality 
(AV), towards a full Virtual Environment (VE) and back. 
ER  -