Export Publication
The publication can be exported in the following formats: APA (American Psychological Association) reference format, IEEE (Institute of Electrical and Electronics Engineers) reference format, BibTeX and RIS.
Soares, L. P., Dias, J., Jorge, J., Soares, L. P., Raposo, A., Bruno R. de Araujo...Gaspar, F. (2012). Title of tutorial: Designing immersive VR systems: From bits to bolts. In 2012 IEEE Virtual Reality (VR). (pp. 1-6). Costa Mesa, CA, USA: IEEE.
L. P. Soares et al., "Title of tutorial: Designing immersive VR systems: From bits to bolts", in 2012 IEEE Virtual Reality (VR), Costa Mesa, CA, USA, IEEE, 2012, pp. 1-6
@inproceedings{soares2012_1716160240003, author = "Soares, L. P. and Dias, J. and Jorge, J. and Soares, L. P. and Raposo, A. and Bruno R. de Araujo and Leonel Valbom and Gaspar, F.", title = "Title of tutorial: Designing immersive VR systems: From bits to bolts", booktitle = "2012 IEEE Virtual Reality (VR)", year = "2012", editor = "", volume = "", number = "", series = "", doi = "10.1109/VR.2012.6180947", pages = "1-6", publisher = "IEEE", address = "Costa Mesa, CA, USA", organization = "" }
TY - CPAPER TI - Title of tutorial: Designing immersive VR systems: From bits to bolts T2 - 2012 IEEE Virtual Reality (VR) AU - Soares, L. P. AU - Dias, J. AU - Jorge, J. AU - Soares, L. P. AU - Raposo, A. AU - Bruno R. de Araujo AU - Leonel Valbom AU - Gaspar, F. PY - 2012 SP - 1-6 SN - 1087-8270 DO - 10.1109/VR.2012.6180947 CY - Costa Mesa, CA, USA AB - Immersive 3D Virtual Environments (VE) have become affordable for many research centers. However, a complete solution needs several integration steps to be fully operational. Some of these steps are difficult to accomplish and require an uncommon combination of different skills. This tutorial presents the most recent techniques developed to address this problem, from displays to software tools. The hardware in a typical VR installations combines projectors, screens, speakers, computers, tracking and I/O devices. The tutorial will discuss hardware options, explaining their advantages and disadvantages. We will cover design decisions from basic software and hardware design, through user tracking, multimodal human-computer interfaces and acoustic rendering, to how to administrate the whole solution. Additionally, we will provide an introduction to existing tracking technologies, explaining how the most common devices work, while focusing on infrared optical tracking. Finally, we briefly cover integration software and middleware developed for most VE settings. ER -