Exportar Publicação

A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Soares, L. P., Jorge, J., Dias, J., Raposo, A. & Bruno R. de Araujo (2010). Tutorial: Designing Multi-projector VR Systems: From Bits to Bolts. In Atas do EUROGRAPHICS 2010. Norrköping: The Eurographics Association.
Exportar Referência (IEEE)
L. P. Soares et al.,  "Tutorial: Designing Multi-projector VR Systems: From Bits to Bolts", in Atas do EUROGRAPHICS 2010, Norrköping, The Eurographics Association, 2010, vol. EG 2010 - Tutorials
Exportar BibTeX
@inproceedings{soares2010_1721643876594,
	author = "Soares, L. P. and Jorge, J. and Dias, J. and Raposo, A. and Bruno R. de Araujo",
	title = "Tutorial: Designing Multi-projector VR Systems: From Bits to Bolts",
	booktitle = "Atas do EUROGRAPHICS 2010",
	year = "2010",
	editor = "",
	volume = "EG 2010 - Tutorials",
	number = "",
	series = "",
	doi = "10.2312/egt.20101066",
	publisher = "The Eurographics Association",
	address = "Norrköping",
	organization = "",
	url = "https://diglib.eg.org/handle/10.2312/egt.20101066.t1"
}
Exportar RIS
TY  - CPAPER
TI  - Tutorial: Designing Multi-projector VR Systems: From Bits to Bolts
T2  - Atas do EUROGRAPHICS 2010
VL  - EG 2010 - Tutorials
AU  - Soares, L. P.
AU  - Jorge, J.
AU  - Dias, J.
AU  - Raposo, A.
AU  - Bruno R. de Araujo
PY  - 2010
DO  - 10.2312/egt.20101066
CY  - Norrköping
UR  - https://diglib.eg.org/handle/10.2312/egt.20101066.t1
AB  - This tutorial will present how to design, construct and manage immersive multi-projection environments, covering everything from projection technologies to computer hardware and software integration. Topics such as tracking, multimodal interactions, and audio will be explored. In the end, we will present essential design decisions from actual cases. This tutorial introduces the issues to consider when planning to install a multi-projection environment for researchers and professionals in the field of computer graphics and virtual reality. No previous knowledge is necessary in the audience for the tutorial, except for basic knowledge of computer graphics and virtual reality.
ER  -