Ciência-IUL
Publications
Publication Detailed Description
OpenAccess Series in Informatics
Year (definitive publication)
2022
Language
English
Country
Germany
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Abstract
Cloud computing has become a convenient technology widely used in industry, providing profit and flexibility to companies. Many enterprises embrace cloud service by migrating their products and solutions from on-premise to cloud environments. Cloud assets and applications are vulnerable to security challenges if not adequately protected. Regulations, standards and guidelines aim to enforce
cloud security controls in the industry and practitioners need training to raise awareness of cloud security issues and learn about the defense mechanisms and controls. We propose a serious game Cloud of Assets and Threats (CAT) for enhancing cloud security awareness of industrial practitioners.
This study extends first results of applying such a serious game in industry [25] and refines its design in two iterations. In the first design iteration, we implemented a digital game platform with six attack scenarios and developed a new player versus environment gaming mode. In the second design
iteration, we adjusted the attack scenarios and introduced different difficulty levels for the scenarios. We present, analyse, and discuss the game events. We conclude that CAT is a promising method to raise awareness for cloud security in the industry.
Acknowledgements
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Keywords
Cloud security,Cloud control matrix,Shared-responsibility model,Industry,Training,Gamification
Funding Records
Funding Reference | Funding Entity |
---|---|
UIDB/04466/2020 | Fundação para a Ciência e a Tecnologia |
UIDP/04466/2020 | Fundação para a Ciência e a Tecnologia |
Related Projects
This publication is an output of the following project(s):