Ciência-IUL
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Descrição Detalhada da Publicação
How can we be serious in a game?
Intelligent Narrative Technologies: Papers from the AAAI Fall Symposium
Ano (publicação definitiva)
2007
Língua
Inglês
País
Estados Unidos da América
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Abstract/Resumo
In this paper, we explore the application of a commercial anime - Naruto - for the development of a Narrative Learning Environment aiming at disseminating a citizenship and pedagogical message “All different, all equal”. With this application, we want to explore a new medium, with a cross cultural acceptance to convey a running concern to the worldwide community. In this research project, we introduce novel techniques in the storytelling research domain and at the same time develop a game that can have a positive impact on the development of conscious awareness of current social and global issue.
Agradecimentos/Acknowledgements
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Classificação Fields of Science and Technology
- Ciências Físicas - Ciências Naturais