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Silva, N., Santana, P. & Mariano, P. (2024). A multimedia character-centric approach for history educational purposes. In Anabela Marto, José Creissac Campos (Ed.), Proceedings of the International Conference on Graphics and Interaction (ICGI). Vila Real, Portugal: IEEE.
N. Silva et al., "A multimedia character-centric approach for history educational purposes", in Proc. of the Int. Conf. on Graphics and Interaction (ICGI), Anabela Marto, José Creissac Campos, Ed., Vila Real, Portugal, IEEE, 2024
@inproceedings{silva2024_1782648250013,
author = "Silva, N. and Santana, P. and Mariano, P.",
title = "A multimedia character-centric approach for history educational purposes",
booktitle = "Proceedings of the International Conference on Graphics and Interaction (ICGI)",
year = "2024",
editor = "Anabela Marto, José Creissac Campos",
volume = "",
number = "",
series = "",
doi = "10.1109/ICGI64003.2024.10923762",
publisher = "IEEE",
address = "Vila Real, Portugal",
organization = "",
url = "https://ieeexplore.ieee.org/document/10923762/authors#authors"
}
TY - CPAPER TI - A multimedia character-centric approach for history educational purposes T2 - Proceedings of the International Conference on Graphics and Interaction (ICGI) AU - Silva, N. AU - Santana, P. AU - Mariano, P. PY - 2024 DO - 10.1109/ICGI64003.2024.10923762 CY - Vila Real, Portugal UR - https://ieeexplore.ieee.org/document/10923762/authors#authors AB - A historical narrative can be presented in various ways. This paper presents a multimedia-based educational mobile tool based on character-centered content presentation, with geographical points serving as the backdrop within a specific geographical and temporal context. This approach encompasses multiple fields of study, such as history and geography, introducing a computational model that explores the history of slavery. The key feature of this model is to create dynamic pathways that immerse the user in a multimedia storyline, supported by information technologies, including educational content and GPS data, among others. Usability tests were conducted on the developed mobile tool with a group of 10 participants, with promising results. ER -
English