Exportar Publicação

A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Coelho, Franz, Rando, B., David Aparício, Patrícia Pontífice-Sousa, Daniel Gonçalves & Abreu, A. M. (2025). The impact of educational gamification on cognition, emotions, and motivation: a randomized controlled trial. Journal of Computers in Education.
Exportar Referência (IEEE)
C. Franz et al.,  "The impact of educational gamification on cognition, emotions, and motivation: a randomized controlled trial", in Journal of Computers in Education, 2025
Exportar BibTeX
@article{franz2025_1779908857398,
	author = "Coelho, Franz and Rando, B. and David Aparício and Patrícia Pontífice-Sousa and Daniel Gonçalves and Abreu, A. M.",
	title = "The impact of educational gamification on cognition, emotions, and motivation: a randomized controlled trial",
	journal = "Journal of Computers in Education",
	year = "2025",
	volume = "",
	number = "",
	doi = "10.1007/s40692-025-00366-x",
	url = "https://doi.org/10.1007/s40692-025-00366-x"
}
Exportar RIS
TY  - JOUR
TI  - The impact of educational gamification on cognition, emotions, and motivation: a randomized controlled trial
T2  - Journal of Computers in Education
AU  - Coelho, Franz
AU  - Rando, B.
AU  - David Aparício
AU  - Patrícia Pontífice-Sousa
AU  - Daniel Gonçalves
AU  - Abreu, A. M.
PY  - 2025
SN  - 2197-9987
DO  - 10.1007/s40692-025-00366-x
UR  - https://doi.org/10.1007/s40692-025-00366-x
ER  -