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A publicação pode ser exportada nos seguintes formatos: referência da APA (American Psychological Association), referência do IEEE (Institute of Electrical and Electronics Engineers), BibTeX e RIS.

Exportar Referência (APA)
Arriaga, P., Esteves, F., Carneiro, M. P. & Monteiro, M. B. (2006). Violent computer games and their effects on state hostility and physiological arousal. Aggressive Behavior. 32 (2), 146-158
Exportar Referência (IEEE)
P. P. Ferreira et al.,  "Violent computer games and their effects on state hostility and physiological arousal", in Aggressive Behavior, vol. 32, no. 2, pp. 146-158, 2006
Exportar BibTeX
@article{ferreira2006_1731964844808,
	author = "Arriaga, P. and Esteves, F. and Carneiro, M. P. and Monteiro, M. B.",
	title = "Violent computer games and their effects on state hostility and physiological arousal",
	journal = "Aggressive Behavior",
	year = "2006",
	volume = "32",
	number = "2",
	doi = "10.1002/ab.2011",
	pages = "146-158",
	url = ""
}
Exportar RIS
TY  - JOUR
TI  - Violent computer games and their effects on state hostility and physiological arousal
T2  - Aggressive Behavior
VL  - 32
IS  - 2
AU  - Arriaga, P.
AU  - Esteves, F.
AU  - Carneiro, M. P.
AU  - Monteiro, M. B.
PY  - 2006
SP  - 146-158
SN  - 0096-140X
DO  - 10.1002/ab.2011
AB  - An experimental study was conducted to investigate the impact of violent computer games on state hostility, state anxiety and arousal. Participants were undergraduate students, aged from 18 to 25 years. Before the experimental sessions, participants filled in self-report measures concerning their video game habits and were also pre-tested for aggressiveness and trait anxiety. Physiological responses (heart rate and skin conductance) were measured during the experiment. After playing, information about state hostility and state anxiety was collected. The results showed that participants who played the violent game reported significantly higher state hostility, and support the assumption that an aggressive personality moderates the effect of playing a violent game on state hostility.
ER  -