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Export Reference (APA)
Costa, J. M. (2014). Using a scenario-based learning with robots to increase the programming interest. In TEEM 2014: Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality. (pp. 133-138). Salamanca: ACM Press.
Export Reference (IEEE)
J. M. Pardal,  "Using a scenario-based learning with robots to increase the programming interest", in TEEM 2014: Proc. of the 2nd Int. Conf. on Technological Ecosystems for Enhancing Multiculturality, Salamanca, ACM Press, 2014, pp. 133-138
Export BibTeX
@inproceedings{pardal2014_1715947425094,
	author = "Costa, J. M.",
	title = "Using a scenario-based learning with robots to increase the programming interest",
	booktitle = "TEEM 2014: Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality",
	year = "2014",
	editor = "",
	volume = "",
	number = "",
	series = "",
	doi = "10.1145/2669711.2669891",
	pages = "133-138",
	publisher = "ACM Press",
	address = "Salamanca",
	organization = "",
	url = "https://dl.acm.org/doi/10.1145/2669711.2669891"
}
Export RIS
TY  - CPAPER
TI  - Using a scenario-based learning with robots to increase the programming interest
T2  - TEEM 2014: Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality
AU  - Costa, J. M.
PY  - 2014
SP  - 133-138
DO  - 10.1145/2669711.2669891
CY  - Salamanca
UR  - https://dl.acm.org/doi/10.1145/2669711.2669891
AB  - This experiment had as main goal the building of a learning
scenario using robots to enhance the programming interest of the
students of the professional course of Management Informatics.
The learning scenario was materialized in seven challenges with
increasing difficulty levels that the students solved in small
groups during five classes of 90 minutes.
The results of the teams in solving the challenges were very
positive, having the majority of the students applied correctly the
concepts of programming to achieve the success in their
resolution. The results of the survey carried out after the
experiment showed that the participants indicted preference by
continuing their programming learning using robots.
ER  -