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Rodrigo Sacadura, Dehanov, J., Dias, J. & Bastos, R. (2005). Developing games with Magic Playground: A gesture-based game engine. In ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology. (pp. 361-362). Alicante: Association for Computing MachineryNew YorkNYUnited States - ACM Digital Library.
R. A. Sacadura et al., "Developing games with Magic Playground: A gesture-based game engine", in ACE '05: Proc. of the 2005 ACM SIGCHI Int. Conf. on Advances in computer entertainment technology, Alicante, Association for Computing MachineryNew YorkNYUnited States - ACM Digital Library, 2005, pp. 361-362
@inproceedings{sacadura2005_1732207360610, author = "Rodrigo Sacadura and Dehanov, J. and Dias, J. and Bastos, R.", title = "Developing games with Magic Playground: A gesture-based game engine", booktitle = "ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology", year = "2005", editor = "", volume = "", number = "", series = "", doi = "10.1145/1178477.1178548", pages = "361-362", publisher = "Association for Computing MachineryNew YorkNYUnited States - ACM Digital Library", address = "Alicante", organization = "", url = "https://dl.acm.org/doi/10.1145/1178477.1178548" }
TY - CPAPER TI - Developing games with Magic Playground: A gesture-based game engine T2 - ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology AU - Rodrigo Sacadura AU - Dehanov, J. AU - Dias, J. AU - Bastos, R. PY - 2005 SP - 361-362 DO - 10.1145/1178477.1178548 CY - Alicante UR - https://dl.acm.org/doi/10.1145/1178477.1178548 AB - This paper presents Magic Playground, a game engine that enables the development of entertainment applications with real-time gesture-based Human-Computer Interaction (HCI). We describe the main architectural elements of our system and provide a guideline on how to program the engine to create games. Finally, we present the usability evaluation results of a game which emulates the known Tetris game. ER -