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Soares, L. P., Bruno R. de Araujo, Jorge, J., Dias, J., Raposo, A. & Carvalho, F. (2010). Tutorial: Designing multi-projetor VR systems: from bits to bolts. In Atas do 23RD SIBGRAPI 2010. Gramado: IEEE Computer Society.
L. P. Soares et al., "Tutorial: Designing multi-projetor VR systems: from bits to bolts", in Atas do 23RD SIBGRAPI 2010, Gramado, IEEE Computer Society, 2010
@inproceedings{soares2010_1736949795960, author = "Soares, L. P. and Bruno R. de Araujo and Jorge, J. and Dias, J. and Raposo, A. and Carvalho, F.", title = "Tutorial: Designing multi-projetor VR systems: from bits to bolts", booktitle = "Atas do 23RD SIBGRAPI 2010", year = "2010", editor = "", volume = "", number = "", series = "", publisher = "IEEE Computer Society", address = "Gramado", organization = "", url = "https://dl.acm.org/doi/proceedings/10.5555/1935939" }
TY - CPAPER TI - Tutorial: Designing multi-projetor VR systems: from bits to bolts T2 - Atas do 23RD SIBGRAPI 2010 AU - Soares, L. P. AU - Bruno R. de Araujo AU - Jorge, J. AU - Dias, J. AU - Raposo, A. AU - Carvalho, F. PY - 2010 CY - Gramado UR - https://dl.acm.org/doi/proceedings/10.5555/1935939 AB - This tutorial will present how to design, construct and manage immersive multi-projection environments, covering from projection technologies to computer hardware and software integration. Topics such as tracking, multimodal interactions, and audio will be explored. In the end, we will present essential design decisions from actual cases. ER -