Book chapter
Information overload in augmented reality: the outdoor sports environments
Rui Miguel Pascoal (Pascoal, R.); Sérgio Luís Guerreiro (Guerreiro, S. L.);
Book Title
Information and Communication Overload in the Digital Age
Year (definitive publication)
2017
Language
English
Country
United States of America
More Information
Web of Science®

This publication is not indexed in Web of Science®

Scopus

Times Cited: 13

(Last checked: 2026-04-12 13:28)

View record in Scopus

Google Scholar

This publication is not indexed in Google Scholar

This publication is not indexed in Overton

Abstract
This chapter explores the benefits and challenges of using augmented reality (AR) technology in outdoor sports environments. Questions emerge about the presentation of information more appropriate to give a user without being excessive. The aim is to assess the problems related with information overload before implementing an AR system to be used in outdoors environments. Solutions are listed to manage and interact, the best way, with the information on the mobile device of AR, and achieve social acceptance. The Solutions and Recommendations answer through an empirical research about what data are more appropriate without information overload for outdoor sports. Finally, to better understand, an AR Mockup example frame AR components of information and possible features, which represent the ideal display for sportsman, without information and communication overload.
Acknowledgements
--
Keywords
  • Electrical Engineering, Electronic Engineering, Information Engineering - Engineering and Technology