Talk
Parallel
Hugo Silva (Silva, H.); Tiago da Silva Pedro (Silva Pedro, T.); Vítor Pêgas (Pegas, V.); Isabel Machado Alexandre (Alexandre, I.); Pedro Faria Lopes (Lopes, P. F.);
Event Title
VIDEOJOGOS 2017 - 10ª Conferência de Ciências e Artes dos Videojogos
Year (definitive publication)
2017
Language
English
Country
Portugal
More Information
Web of Science®

This publication is not indexed in Web of Science®

Scopus

This publication is not indexed in Scopus

Google Scholar

This publication is not indexed in Google Scholar

This publication is not indexed in Overton

Abstract
In this paper we present Parallel, a videogame with a powerful story of mystery, suspense and puzzle-solving. Parallel provides an interactive storyline where the actions players take throughout the game will define the course of the story and alter events. The environment created in the game is unique and it was improved from testing with several subjects on a prototype of the tutorial. Parallel’s main potential is the sense of immersion it can provide with its obscure environment, dynamic dialogs using an artificial intelligent agent and its interactive storyline.
Acknowledgements
--
Keywords
Computer Games,Multiverse,Interactive Storyline,Puzzle,Artificial Intelligence
Awards
-
Funding Records
Funding Reference Funding Entity
Verba académica ISCTE-IUL