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CV Summary

Paulo Novo

 

Rua da Bica, 6

9760 -172 Fonte do Bastardo,

Terceira, Açores            

Portugal

 

E -mail: paulonovo3d@gmail.com

Telefone / Whatsapp: + 351 937227898

 

Professional Experience
  • 2022 – Present :: ISCTE, Sintra, Portugal Invited Assistant Professor. Undergraduate degree in Educational Digital Technologies and Master's programs in VR/AR.
  • 2020 – Present :: Regional Secretariat for Education – Angra do Heroísmo, Portugal Deputy to the Regional Secretary for Education of the Azores - Coordinator of various projects related to technology in education and the implementation of digital textbooks in the Autonomous Region of the Azores.
  • 2020 – Present :: Regional Secretariat for Education – Angra do Heroísmo, Portugal Computational Thinking Project - Mentor and coordinator of the project development team (42 members), operating in 30 schools across the Autonomous Region of the Azores.
  • 2020 – Present :: Regional Secretariat for Education – Angra do Heroísmo, Portugal Code Workshop (in development) - Project for teaching programming to Middle and High School students - Mentor and coordinator.
  • 2017 – Present :: Regional Directorate for Education – Angra do Heroísmo, Portugal TOPA – BYOD Programming and Robotics – Project mentor and coordinator.
  • 2017 – 2020 :: Regional Directorate for Education – Angra do Heroísmo, Portugal Apps For Good – Certified trainer for the Autonomous Region of the Azores.
  • 2017 - 2019 :: Directorate-General for Education – Lisbon, Portugal Future Classroom Labs – Learning Labs Initiative – Ambassador and trainer for the Autonomous Region of the Azores.
  • 2016 – Present :: Regional Directorate for Education – Angra do Heroísmo, Portugal REDA (Open Digital Educational Resources), digital educational resources platform – Platform creator and team coordinator (18 members).
  • 2016 – 2018 :: Regional Directorate for Education – Angra do Heroísmo, Portugal Anima 3D Project – 3D modeling and animation project conducted in schools on Terceira Island, Azores – Mentor and coordinator.
  • 2015 – 2016 :: The Walt Disney Company Brazil – S. Paulo, Brazil 3D Animator - “Zé Carioca” (Seasons I and II).
  • 2014 – 2015 :: Genesys Prime – S. Paulo, Brazil 3D Animator and Rigger for various advertising projects and other digital content.
  • 2013 - 2014 :: Maurício de Sousa Produções – S. Paulo, Brazil 2D and 3D Animator - “Monica Toy” and “Penadinho”.
  • 2012 - 2013 :: Art And Animation Studio – Prague, Czech Republic 3D Animator - Animated feature film “Goat Story 2” (Kozí příběh se sýrem).
  • :: Alkay Animation – Prague, Czech Republic 3D Animator - Animated feature film “Four Lucky” (Čtyřlístek ve službách krále).
  • :: Pixel Cartoon - Milafilm.com (remote project) 3D Animator - Animated short film “Mila”, directed by Cinzia Angelini.
  • 2011 – 2012 :: INX Image SNC (remote project) MoCap Artist - 3D animated short film “Born to Shine”.
  • :: Snake Takes Games – Vancouver, Canada 3D Animator - Game “End of the beginning”.
  • 2010 – 2011 :: Capcom – Vancouver, Canada 3D Animator - Games “Street Fighter V” and “Ultimate Marvel vs Capcom”.
  • :: Gameloft – Montreal, Canada 3D Animator - Game “Nadal Tennis”.
  • :: British Columbia Education and Career Fair - Vancouver, Canada Student Ambassador for the Think Tank Training Centre, animating a walk cycle for the audience.
  • 1997 – 2010 :: Manuel Arriaga Secondary School – Horta, Portugal Visual Arts Teacher, Group 600. Coordinator of the School Arts and Multimedia Center (CAME). Created the 3D Club, teaching digital illustration and basic principles of 2D and 3D animation. Coordinator of the school website and the “Arauto” newspaper. (Note: Break in 2002-2003 for Master's degree in the UK).
  • 1995 - 1997 :: Euro RSCG Advertising Agency, Lisbon, Portugal Art Director.
  • 1993 – 1994 :: TBWA-EPG Advertising Agency, Lisbon, Portugal Art Director.
  • 1992 – 1993 :: Markimage Advertising Agency, Lisbon, Portugal Art Director.
Academic Record
  • 2024 :: University of Lisbon – Lisbon, Portugal PhD in Education, “Technology Enhanced Learning & Societal Challenges” program – Thesis: “Programming and robotics in Primary School: Implications for the notions of variable and proportionality”.
  • 2020 :: Academia de Código, Code Bootcamp – Praia da Vitória, Portugal Junior FullStack Developer.
  • 2013 – 2014 :: Pontifical Catholic University (PUC) – São Paulo, Brazil Postgraduate in Unity 3D Game Design.
  • 2010 – 2011 :: Think Tank Training Centre – Vancouver, Canada Postgraduate in 3D Animation.
  • 2002 – 2003 :: Kingston University – London, United Kingdom Master’s in Illustration / Animation.
  • 1990 – 1994 :: IADE, Creative University – Lisbon, Portugal Bachelor’s Degree in Graphic Design.
Other Qualifications
  • 2024 :: Santander Open Academy – Lisbon, Portugal Certification in “AI for University Professors”.
  • 2007 – Present :: Scientific-Pedagogical Council of Continuing Training, Braga, Portugal Certified Trainer in the areas: C05 (Visual Education); C15 (Educational Technologies - Informatics); C16 (Educational Technologies - Audiovisual Media).
Software Maya, 3D Max, Softimage, Motion Builder, Unity, Flash, Adobe Creative Cloud, Mudbox, Final Cut Pro, Fusion, Microsoft Office 365, Discord, AI tools, Production Pipelines, various educational apps. References
  • Joana Martinho da Costa – Director ISCTE-Sintra.
  • Calvin Leduc – Former Animation Artist, Walt Disney Animation Studios.
  • Bryan Gillingham – Former Animation Artist, Blizzard Studios.
  • Scott Thompson – Director and Senior Academic Advisor, Think Tank Training Centre.
  • Gonçalo Cabaça – VFX Artist, Industrial Light and Magic Singapore.
  • Thiago Peyon – 3D Artist, Tribbo.
  • Jorge dos Reis – Designer and Professor at FBAUL.
  • Sofia Ribeiro – Regional Secretary for Education, Culture and Sport.
  • Rui Espínola – Regional Director for Education.
  • Luís Furtado – Full Stack Developer, Ministry of Agriculture.

 

Last updated: March 11, 2026

 

Academic Qualifications
University/Institution Type Degree Period
Universidade de Lisboa
Instituto da Educação - Portugal - Lisboa
PhD Tecnologias de Informação e Comunicação na Educação 2019 - 2024
Code For All
Portugal - Praia da Vitória
Technical Specialization Course Bootcamp Intensivo de Programação Full-Stack JAVA e JavaScript 2020 - 2020
Pontifícia Universidade Católica
Game Design - Brazil - São Paulo
Post-graduation Unity 3D Game Design 2013 - 2014
Think Tank training Centre
Computer Animation, Visual Effects and Game Design - Canada - Vancouver
Post-graduation Computer Animation, Visual Effects and Game Design Program 2010 - 2011
Kingston University
Arts and Technologies - United Kingdom - Londres
M.Sc. Illustration and Animation 2002 - 2003
IADE
Escola Superior de Design - Portugal - Lisboa
Licenciate Design Visual 1990 - 1994
Research Interests
Education, Educational Technologies, Artificial Intelligence in Education, Computational Thinking, Game Design, Game-Based Learning, Serious Games, Digital Animation, Virtual and Augmented Reality, Human–Computer Interaction, User-Centred Design, Creativity and Cognitive Development, Creative Computing, STEAM Education
Computer and Information Sciences Natural Sciences
Psychology Social Sciences
Educational Sciences Social Sciences
Sociology Social Sciences
Media and Communications Social Sciences
Philosophy, Ethics and Religion Humanities
Arts (arts, history of arts, performing arts, music) Humanities