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Paulo Neves
Teaching Activities
Teaching Year Semester Course Name Degree(s) Coordinator
2025/2026 Game Design -- Yes
2025/2026 Static Digital Resources -- Yes
2025/2026 Entrepreneurship and Innovation II Bachelor Degree in Digital Technologies and Management; Bachelor Degree in Digital Technologies and Health; No
2025/2026 Applied Project in Educational Digital Technologies II -- No
2025/2026 Entrepreneurship and Innovation II Bachelor Degree in Digital Technologies and Information Security; Bachelor Degree in Software and Applications Development; Bachelor Degree in Digital Technologies and Artificial Intelligence; No
2025/2026 Entrepreneurship and Innovation II Bachelor Degree in Mathematics Applied and Digital Technologies; No
2025/2026 Entrepreneurship and Innovation II Bachelor Degree in Digital Technologies and Automation; No
2025/2026 Entrepreneurship and Innovation II Bachelor Degree in Digital Educational Technologies; No
2025/2026 Game Design -- Yes
2025/2026 Dynamic Digital Resources Bachelor Degree in Digital Educational Technologies; No
2025/2026 Applied Project in Educational Digital Technologies I Bachelor Degree in Digital Educational Technologies; No
2025/2026 Virtual and Augmented Reality in the Classroom -- No
2024/2025 Game Design -- Yes
2024/2025 Static Digital Resources Bachelor Degree in Digital Educational Technologies; No
2024/2025 User-Centered Design Bachelor Degree in Software and Applications Development; No
2024/2025 Dynamic Digital Resources Bachelor Degree in Digital Educational Technologies; No
2024/2025 Virtual and Augmented Reality in the Classroom -- Yes
2023/2024 Dynamic Digital Resources Bachelor Degree in Digital Educational Technologies; No
2023/2024 Static Digital Resources Bachelor Degree in Digital Educational Technologies; No
2023/2024 Static Digital Resources Bachelor Degree in Digital Educational Technologies; No
Supervisions
M.Sc. Final Projects (2)
Ongoing (2)
Student Name Title/Topic Language Status Institution Initial Year
Flávio Leonardo Moniz Ferreira How do 3rd grade students use VR and AR in formal and informal educational contexts, and what implications does this have for their learning? Portuguese Delivered Iscte 2025
Luis Carlos Machado Freire Augmented Reality as an opportunity for mitigating technological limitations in Vocational Education Developing Iscte 2025