CV Summary
Luís Gordete is a PhD researcher in Computer Science and Engineering at Instituto
Superior Técnico, University of Lisbon, supervised by Professor Sandra Gama (HUMAN
Lab). His research lies at the intersection of Artificial Intelligence, Digital Health
and Privacy-Enhancing Technologies, focusing on the personalisation of clinical
pathways and on gamification as a means of improving health literacy and patient
engagement.
He is a Guest Lecturer at Iscte — University Institute of Lisbon, teaching Operating
Systems and Databases, and at Instituto Superior Técnico, where he teaches Databases
(BSc) and Platforms for AI Systems (MSc), a course on the infrastructure of Artificial
Intelligence systems — container environments, infrastructure-as-code, cloud
platforms, Kubernetes orchestration, serverless AI, DevOps/MLOps and agentic AI. He
holds an MSc in Information Systems Management from Iscte (2024, graded 19/20), with
the dissertation "The Role of a Mobile Application in the Journey of a Surgical
Patient". He currently co-supervises an MSc dissertation at Instituto Superior Técnico
with Professor Sandra Gama, and was external supervisor of an undergraduate final
project at Universidade Aberta, completed in 2026.
He is the author of "Evaluating OK4Surgery: Hospital Patients Perspectives on
Gamification", published in the International Journal of System of Systems Engineering
(vol. 17, no. 3, Inderscience, 2026), co-authored with Nuno Geada and Bráulio Alturas.
He has also worked on differentially private machine learning applied to surgical
data, with Professor Paulo Carreira.
Alongside his academic work, he is Founder and CEO of CODEBOYS Technology and Founder
of HELY, with over fifteen years of experience building and leading digital platforms
in healthcare and public administration. This dual academic and industrial perspective
shapes a research approach oriented towards systems that are technically robust,
scientifically sound and socially responsible.
Research interests: Artificial Intelligence in healthcare · Gamification and patient
engagement · Differential privacy and privacy-preserving machine learning · Digital
clinical pathways · Human-Computer Interaction in health settings.