Publication in conference proceedings
Gamification: The using of user discussion groups in the software development in e-banking
Luís Filipe Rodrigues (Rodrigues, L.); Carlos J. Costa (Costa, C.); Abílio Oliveira (Oliveira, A.);
ISDOC 2014: Proceedings of the International Conference on Information Systems and Design of Communication
Year (definitive publication)
2014
Language
English
Country
United States of America
More Information
Web of Science®

Times Cited: 5

(Last checked: 2026-04-15 01:19)

View record in Web of Science®

Scopus

Times Cited: 1

(Last checked: 2026-04-12 21:18)

View record in Scopus

Google Scholar

Times Cited: 6

(Last checked: 2026-04-13 09:26)

View record in Google Scholar

This publication is not indexed in Overton

Abstract
The development of the new software game gave emphasis and importance to the role played by the user discussion group during the development phase; they were sometimes called upon to participate in testing and they contributed to changes that improved the overall software’s. Some more concrete methods include discussion groups to stimulate the emergence of new ideas and evaluate the gamification concepts. According to this approach, the web designers of two gamification software projects in e-banking using Mutual Funds and Warrants were encouraged to build the first playable version of the gamified business software. After a live introduction to a group of users, it was requested their opinion in an open questionnaire with six questions, permitting them to identify without restrictions the needs, modifications and opinions. The method has identified a wide range of games characteristics and web design changes, as was expected by both business and customers. In conclusion, the use of the discussion group and open questionnaires were effective methods for the project team, to check preview the perceptions and customer acceptance in adopting the software gamified. In this study, we identified the users' perceptions, resumed in a diagram “the most relevant factors in an e-business game”. Our practical contribution is for the web designers and project managers who with this methodology, may check if their software will have good adoption.
Acknowledgements
--
Keywords
E-banking,Gamification,Serious Games,Game Design,Software Development Methodology,Software Testing
  • Computer and Information Sciences - Natural Sciences
Funding Records
Funding Reference Funding Entity
UID/MULTI/0446/2013 Fundação para a Ciência e a Tecnologia