Ciência_Iscte
Publicações
Descrição Detalhada da Publicação
Global Fashion Management Conference Proceeding
Ano (publicação definitiva)
2024
Língua
Inglês
País
Coreia do Sul
Mais Informação
Web of Science®
Scopus
Esta publicação não está indexada na Scopus
Google Scholar
Esta publicação não está indexada no Overton
Abstract/Resumo
Over the past two decades, the luxury industry has undergone significant
transformations. To maintain consumer engagement and visibility, luxury brands are
now exploring the digital entertainment space, complementing their traditional
strengths with a digital presence (Gilliland, 2020). In early 2019, Moschino released a
capsule collection featuring iconic Sims motifs, which were later sold within the Sims
game. Following this, Louis Vuitton became a trailblazer by selling “skins” in the
League of Legends game. Skins are graphic downloads that alter the appearance of ingame characters. Subsequently, other renowned brands such as Gucci, Marc Jacobs,
Valentino, and Balenciaga embraced this trend and collaborated with online games.
Agradecimentos/Acknowledgements
--
Palavras-chave
Brand credibility,Brand coolness,Perceived brand quality,Luxury,Ingame advertising
English