The WISE-AI project aims to address the low participation of women in AI sciences and support the implementation of the Sustainable Development Goals (SDGs). Despite the increasing importance of AI in various fields, women remain underrepresented in this sector. By combining training and educational play, the project seeks to empower young women in entrepreneurship and AI skills, bridging the gender gap and promoting inclusion and equality. The project will leverage innovative educational methods, using a game-based approach to make learning engaging and effective.
Enable young women to explore and develop entrepreneurship skills in the AI field, promoting inclusion and equality. Encourage the innovation and sustainability of the SDGs through an engaging and fun game environment. Development of a Knowledge Portal with AI basic skills and competences for custom training of young women. Creation of a Minecraft game specializing in skills retention challenges related to AI and SDG goals.
The project will use a combination of educational play and structured training to engage participants and ensure skills retention. It will also involve the development of digital tools to complement physical activities and improve cooperation among partner organizations.
The WISE-AI project makes several significant contributions to the theoretical understanding of learning methodologies and the integration of AI in learning environments. First, the project explores the effectiveness of gamification, particularly through the use of Minecraft, in enhancing learning outcomes. It provides empirical evidence on how game-based learning can improve engagement, motivation, and retention of complex subjects like AI and sustainable development goals (SDGs). Second, by integrating AI and SDGs into a unified curriculum, the project offers a model for interdisciplinary education. This approach helps in understanding how different fields can be taught together to provide a more holistic educational experience, fostering critical thinking and problem-solving skills. Third, the project contributes to the body of knowledge on digital literacy and skills development among young women. It demonstrates how tailored educational programs can bridge the gender gap in STEM fields, particularly in AI, and promote inclusion and equality. Finally, WISE-AI introduces innovative pedagogical methods that combine traditional training with interactive digital tools. This hybrid approach provides insights into how technology can be leveraged to enhance traditional educational practices and improve learning outcomes.
A comprehensive training methodology on AI skills and the WISE-AI Minecraft game. Increased employability and entrepreneurship skills among young women, enhanced education and e-learning opportunities in the ICT sector, and more inclusive and accessible educational opportunities.
The project aims to create sustainable educational resources that continue to support young women in AI and SDG-related fields beyond the project’s duration.
| Research Centre | Research Group | Role in Project | Begin Date | End Date |
|---|---|---|---|---|
| BRU-Iscte | Organizational Behaviour and Human Resources Group | Partner | 2024-04-01 | 2026-03-31 |
| Institution | Country | Role in Project | Begin Date | End Date |
|---|---|---|---|---|
| G.P. Mind the Game Development Ltd (MTG) | Cyprus | Leader | 2024-04-01 | 2026-03-31 |
| Asociacija "Aktyvus jaunimas" (AY Institute) | Lithuania | Partner | 2024-04-01 | 2026-03-31 |
| Politeknika Ikastegia Txorierri S.Coop (Politeknika Txorierri) | Spain | Partner | 2024-04-01 | 2026-03-31 |
| ICON (ICON) | Greece | Partner | 2024-04-01 | 2026-03-31 |
| ATERMON B.V. (ATERMON) | Netherlands | Partner | 2024-04-01 | 2026-03-31 |
| Name | Affiliation | Role in Project | Begin Date | End Date |
|---|---|---|---|---|
| Aristides I. Ferreira | Professor Associado (com Agregação) (DRHCO); Integrated Researcher (BRU-Iscte); | Local Coordinator | 2024-04-01 | 2026-03-31 |
| Catarina Correia Leal | Professora Auxiliar (DRHCO); Integrated Researcher (BRU-Iscte); | Researcher | 2024-04-01 | 2026-03-31 |
| Reference/Code | Funding DOI | Funding Type | Funding Program | Funding Amount (Global) | Funding Amount (Local) | Begin Date | End Date |
|---|---|---|---|---|---|---|---|
| 2023-2-CY02-KA220-YOU-000183669 | -- | Contract | European Comission - Erasmus+ | 250000 | 37600 | 2024-04-01 | 2026-03-31 |
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With the objective to increase the research activity directed towards the achievement of the United Nations 2030 Sustainable Development Goals, the possibility of associating scientific projects with the Sustainable Development Goals is now available in Ciência_Iscte. These are the Sustainable Development Goals identified for this project. For more detailed information on the Sustainable Development Goals, click here.
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