Publication in conference proceedings
Short Course: Designing multi-projetor VR systems: from bits to bolts
Miguel Sales Dias (Dias, J.); Luciano Pereira Soares (Soares, L. P.); Alberto Raposo (Raposo, A.); Bruno R. de Araujo (Bruno R. de Araujo);
Atas do IEEE VR 2008
Year (definitive publication)
2008
Language
English
Country
United States of America
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(Last checked: 2024-05-19 01:02)

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Abstract
Immersive multi-projection environments are becoming affordable for many research centres. However, these solutions need several integration steps to be fully operational; some are difficult and not in a common domain. This tutorial presents the most recent techniques involved in multi-projection solutions, from projection to computer cluster software. The hardware in these VR installations is a connection of projectors, screens, speakers, computers and tracking devices. The tutorial will introduce hardware options, explaining their advantages and disadvantages. We will cover software design and open source tools available and how to administrate the whole solution, with tasks such as installing the computer cluster and configuring the graphical outputs. An introduction to tracking systems will also be provided to explain how electromagnetic and optical trackers work. Ultimately, we will present important design decisions in actual cases: the project process, problems encountered, and good and bad points in each decision.
Acknowledgements
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Keywords
Immersive 3D Virtual Environments,VR Hardware,Virtual Reality,Display Technologies,Display Hardware Infrastructure,Tracking,Software for Immersive Environments,Multimodal Interaction and Audio
  • Computer and Information Sciences - Natural Sciences
  • Electrical Engineering, Electronic Engineering, Information Engineering - Engineering and Technology

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