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Publication Detailed Description
Journal Title
Informatics
Year (definitive publication)
2023
Language
English
Country
Switzerland
More Information
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Abstract
Gamers’ perceptions of using competitive digital games, especially concerning anxiety and
socialization, have raised doubts about the benefits of playing such games. Since different studies
highlight different results, this research aims to explore these differences by analyzing the perceptions
of adults involved in playing a competitive digital game, in this case, FIFA, considering data that
were collected during the COVID-19 pandemic period. The main question is ‘How do adults perceive
anxiety, stress, and socialization when playing the FIFA digital game?’. The research comprises
two studies involving volunteer participants: In the first part, which adopts a qualitative approach,
the participants’ perceptions of what they think and feel when playing FIFA were analyzed and
interpreted using text mining analysis. In the second, a quantitative study, FIFA users’ perceptions of
the gaming experience were statistically analyzed. The results show that adult users tend to refer
to positive perceived stress and socialization. The fact that participants identified manipulations
and interference in the game and no longer allowed its use to influence their mood reveals that
perceptions of attacks of rage were considered possible reactions to the use of the game, interpreted
from the interface, and leading to the creation of knowledge.
Acknowledgements
Work carried out at ISTAR—Information Sciences and Technologies
and Architecture Research Center of ISCTE—Instituto Universitário de Lisboa, Portugal, and
partially funded by the Foundation for Science and Technology (Project “FCT UIDB/04466/2020”).
Keywords
Stress,Digital games,FIFA,Socialization,COVID-19
Fields of Science and Technology Classification
- Computer and Information Sciences - Natural Sciences
Funding Records
Funding Reference | Funding Entity |
---|---|
UIDB/04466/2020 | Fundação para a Ciência e a Tecnologia |
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